Game Repository
The files provided below contain definitions of games used to verify the methods described in the Publications section. The full specification of rules for individual games can be found in the relevant Games descriptions.
| File | Description |
|---|---|
| Warehouse Games |
Games inspired by warehouse security, played on a graph, where the Attacker tries to reach a target, and the Defender tries to catch them in the same vertex. |
| Search Games |
Games on a directed graph with multiple Defender resources, characterized by partial observability, where the Attacker leaves traces that can be detected. |
| FlipIt Games |
Games modeling a cybersecurity scenario, in which players compete to take over and maintain control over network resources, without knowing who currently controls a given vertex. |
| Signaling Games |
Signaling games inspired by combating poaching, utilizing drones (detection) and rangers (intervention) and accounting for the uncertainty of threat detection. |